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Digital Platforms

Realtime Backend & High Concurrency

Custom backend architectures operating reliably under live data, low latency and heavy concurrent load.

Realtime Backend & High Concurrency

We build realtime infrastructure for multiplayer games, video, live state and demanding operations without depending on restrictive third-party services.

Technical scope

What the system can handle

  • Custom realtime networking
  • Live state and session management
  • Reconnect and recovery workflows
  • High-concurrency user operations
  • WebSocket and event-driven services
  • Monitoring, performance and scaling
How we work
01

Define latency, load and consistency targets

02

Design state and messaging architecture

03

Run load and failure scenarios

04

Optimize live monitoring and capacity

Technology areas

Realtime NetworkingWebSocketDistributed SystemsState ManagementHigh ConcurrencyObservability

Realtime engineering is not only about fast responses. State consistency, connection loss, recovery and operational visibility are designed together.

Let’s shape the right technical approach for your problem.

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